Parallel compression explained
Parallel compression is when you send a signal to a duplicate bus, crush it heavily (ratio 10:1, threshold −24dB, fast attack, fast release), then blend it underneath the original.
Parallel compression is when you send a signal to a duplicate bus, crush it heavily (ratio 10:1, threshold −24dB, fast attack, fast release), then blend it underneath the original. You keep the dry transients and add the compressed body, fatness without losing punch.
- Send signal to a parallel bus (aux/group)
- Threshold: −24 dB, pull a lot of gain reduction (10–15 dB)
- Ratio: 10:1, aggressive crush
- Attack: 1 ms, Release: 50 ms, clamp everything fast, recover fast
- Blend: start at −15 dB under the dry signal, taste up
Set up the parallel bus
Create a new aux/group bus and send the source (drum bus, vocal, snare, whatever) to it post-fader. Don't replace the original, the parallel bus is added underneath. Some DAWs have a 'duplicate' shortcut that creates this routing automatically.
Crush the parallel bus
On the parallel bus, insert a compressor with aggressive settings: ratio 10:1, threshold low enough for 10–15dB of gain reduction, attack 1ms, release 50ms. The signal should sound smashed and unusable on its own, that's correct. The dry signal will provide the punch.
Blend under the dry
Bring the parallel bus fader up from −∞ until you hear it adding body and sustain to the dry signal. Start around −15dB below the dry. Too loud and you lose the dry transients; too quiet and the parallel bus does nothing. The parallel bus should be felt more than heard.
EQ the parallel bus separately
The parallel bus often benefits from its own EQ, high-pass at 100Hz to remove rumble, cut a few dB at 2–4kHz to remove harshness from the heavy compression. Don't worry about matching the dry signal's EQ; the parallel bus has a different job.
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