How to use a ping-pong delay
Ping-pong delay sends repeats alternating between the left and right speakers.
Ping-pong delay sends repeats alternating between the left and right speakers. It's the fastest way to widen a mono source (vocal, guitar, synth lead) and add rhythmic interest. Use tempo-synced timing (1/8 or 1/8 dotted), 30-40% feedback, and keep the mix low so the dry signal stays present.
- Time: 1/8 dotted is the classic 'U2 Edge' setting; 1/8 straight for tighter groove
- Feedback: 30-40% (3-5 audible repeats before they fade)
- Mix: 15-25% — ping-pong is a width effect, not a lead instrument
- Low cut: 200 Hz to keep repeats from muddying the low end
- High cut: 5-8 kHz so each repeat is darker than the dry signal
Pick the timing
1/8 dotted (1/8.) is the most common — it lands on off-beats and feels syncopated. 1/8 straight is tighter and more rhythmic. 1/4 is wider and more atmospheric. For ballads or atmospheric tracks, 1/4 dotted opens up space. Always sync to tempo unless you specifically want a free-running delay.
Set feedback for 3-5 repeats
Feedback at 30-40% gives 3-5 audible repeats before the signal fades. More than 50% and the repeats start stacking on top of each other and clutter the mix. Less than 25% and you only get 1-2 repeats — at that point a slapback might be better than ping-pong.
Filter the repeats
Almost every ping-pong delay benefits from a low cut at 200 Hz and a high cut at 5-8 kHz on the wet signal. This keeps the repeats darker than the dry signal so they sit behind it instead of competing. Most delay plugins have filter knobs on the wet path — use them.
Use the mix knob as a send
Set the wet mix at 15-25% if using delay as an insert. Or set the mix to 100% and route the source via a send/aux — gives you per-track control of how much delay each part gets. Sends are better when multiple instruments share one delay.
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